Commentary: Rob Fahey
Win tickets to the ATP finals
Coming from almost anyone else, it would be a preposterous, almost laughable claim. Even with the breakneck pace of technological advancement, the concept of using thoughts to control games and devices seems more at home in science fiction than in the living room of the near future.
Nobody, however, is likely to laugh at Satoru Iwata’s confident predictions on thought control.
Everyone with an interest in video games — consumers, industry insiders and stock markets alike — has learnt not to ignore (or mock) Nintendo’s crazy ideas.
Under Iwata’s guidance, the company has torn up the rulebook of interactive entertainment, creating new ways for people to interface with games and in doing so, it has become one of the world’s wealthiest companies. No company is quite so qualified to make predictions on the future of video games as Nintendo, because no company has contributed quite so much to their development.
Almost uniquely among game console creators, Nintendo is happy to be described as a toy company — a role that it has filled since it began making playing cards in Kyoto in 1889. Its main rivals, Sony and Microsoft, prefer to be thought of as media and services empires. Yet Nintendo’s history of quiet but profound innovation has changed how we play, how we talk and how we interact with technology.
In the Eighties and Nineties, it invented or popularised many of the things we take for granted about video games, including handheld game consoles, the ubiquitous “D-pad” (the cross-shaped directional button arrangement sported by most game pads, mobile phones, in-flight entertainment systems and TV remotes) and the analogue stick, a miniature thumb-controlled joystick enabling smooth motion in any direction. More recently, it has torpedoed the sales of more traditional machines with systems that invite you to interact by writing naturally on a screen or moving your body.
Iwata’s mention of thought control — or brain-computer interface (BCI) — reveals that Nintendo’s passion for redefining the way we interact with our computers and game systems is far from exhausted.
He talks on a timescale of 20 years, but it’s unlikely that he would mention the possibility if Nintendo wasn’t already looking into its potential.
The company’s most successful products of late, including its Brain Training and Wii Fit games, have benefited from its relationships with Japan’s research universities. It is not difficult to imagine that some of those could cover the field of brain-computer interfaces.
Twenty years may not sound long, but research on BCI is already moving at a dramatic pace.
This year several companies plan to release consumer devices that allow basic, primitive control of simple games by measuring the brain’s electrical impulses.
Until now, the bulky headgear required to measure brainwaves looked like something from a nightmarish episode of Doctor Who. Today it can be packaged into sleek devices that sit inobtrusively on the forehead or temples.
Considering this pace of change, Iwata’s 20-year timescale may even be positively pessimistic — especially if Nintendo’s formidable backing helps to spur the research.
Moreover, this technology has the potential to change our lives, not just our video games. Thought control will change how all of us interact with technology, but the impact for some will be vast.
The medical implications for disabled or paralysed people are clear, while the advantages of a computer that can sense when someone is in pain or distress will be apparent instantly to anyone with elderly relatives.
Rob Fahey is a games industry analyst
Industry sectors news at a glance. Interactive heatmap, video and podcast
Everything the Business Traveller needs to know to make a better trip
Get ready for the winter sports season, with our resort guides and snow reports
We are backing British business, what is the confidence of the nation and what businesses are succeeding?
Growing demand for energy, oil that is harder to reach and the rise of carbon dioxide emissions. We examine the energy challenge
Enjoy further reading from Travel to Fashion, Business to Sport, discover more
Shortcuts to help you find sections and articles
36-month car lease
on contract hire for
£359.99 plus VAT pm
12 months for the price of 11 and a 5% discount.
Offer ends 31/11/09
The UK's leading alternative to showroom finance.
Finance packages tailored to your needs.
Minimum loan of £15,000
Car Insurance
£12,578 per annum
The Independent Housing Ombudsman
London
Competitive
Barclaycard
Not Specified
The Sheppard Trust
London
£80-95,000
Clay McGuire Executive Selection
Moments from Battersea Park.
For sale with Winkworth.
See your free Experian credit report beforehand
Book now & save over £100pp.
11 cool resorts, lowest prices... Early Booking offers 15 Nov.
20% off selected Azores holidays taken in October with Sunvil Discovery
Get covered on your travels with a superb range of policies at great prices. Visit InsureandGo.com
World Class Golf, Spa and preferential Beach Club. Private estate overlooking West Coast
Villas from £275 per night inclusive of Golf
Contact our advertising team for advertising and sponsorship in Times Online, The Times and The Sunday Times, or place your advertisement.
Times Online Services: Dating | Jobs | Property Search | Used Cars | Holidays | Births, Marriages, Deaths | Subscriptions | E-paper
News International associated websites: Globrix Property Search | Milkround
Copyright 2009 Times Newspapers Ltd.
This service is provided on Times Newspapers' standard Terms and Conditions. Please read our Privacy Policy.To inquire about a licence to reproduce material from Times Online, The Times or The Sunday Times, click here.This website is published by a member of the News International Group. News International Limited, 1 Virginia St, London E98 1XY, is the holding company for the News International group and is registered in England No 81701. VAT number GB 243 8054 69.