Murad Ahmed, Technology Reporter
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The makers of World of Warcraft, an online game with more than 11 million players, today brought an end to a virtual plague that has infected hundreds of thousands of players, causing uproar among many fans who said it was spoiling the game.
Blizzard, the software company that runs the game, had deliberately introduced the virulent disease into its virtual world last week. The “undead plague” was designed to be highly contagious and, if left untreated, would turn players them into flesh-eating zombies.
It is thought that scientists have been tracking the progress of this week’s disease, believing that the game would provide valuable information for researchers investigating how people would react to the spread of an outbreak in the real world – and how it could be contained.
The game’s creators faced a torrent of criticism as the disease spread quickly through the game's lands of Azeroth, with some fans arguing that the plague may put off beginners who would not be able to find a cure.
World of Warcraft players usually enjoy a fantasy life of quests, treasure collecting and monster killing. During the plague, players would be infected by contact with a zombie and, unless they could find a cure within minutes, they too would turn into zombies and continue to spread the disease.
Players could avoid joining the legion of the undead by killing and reviving their characters but they could, and often would, become infected again.
Blizzard faced criticism from fans four years ago when a similar disease accidentally spread through the game killing thousands of characters. The millions of players spend about £9 per month in subscriptions, giving Blizzard a keen financial incentive to keep players happy.
The plague was timed to coincide with the release of the latest “expansion” of the game, called Wrath of the Lich King, next month.
Though many fans of the game have applauded Blizzard’s decision, saying it was yet another example of the company’s ability to create interesting ideas to engage players, others have flooded online forums with criticism.
“It’s not a plague/invasion - it’s a game,” wrote one disgruntled fan with the username Mutakmien. “If it’s not fun, then it’s a bad game and this event has turned World of Warcraft into a bad game for many people.”
A Blizzard executive wrote to fans, saying: “While we recognise that the event could prove to be disruptive at times, we hope you made the most out of it while it lasted. Part of playing in a ‘living and breathing world’ means that things are going to change from time to time. We meant no harm but only wanted to create a lasting impression on players.”
In 2004, the “corrupted blood plague” spread infected thousands of players within days. The disease was designed to affect only those who ventured into caves, but some mischievous Warcraft players worked out how to spread the disease and infect others. The game’s programmers were caught by surprise and could not initially stop the epidemic reaching the virtual world’s towns and cities.
The response of many fans was fierce, with some even comparing Blizzard’s response to the crisis with the US Government’s reaction to Hurricane Katrina.
Some scientists said at the time that the responses of people in the game were similar to those seen during real-world epidemics. Some rushed to the centre of the epidemic to help victims, while others rushed out of the major towns and cities to ensure survival.
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Even though i'm impressed with how online gaming has moved forward in recent years, but it's still something I cannot get into....
I've got no interest in playing in a virtual world, when the one I live in is more amazing.... than a game! :)
maybe its time to look at our world...
John, London, UK
The plague was really fun. I enjoyed being able to teleport to enemy cities and trying to make a zombie army while inside.
It was a nice transition into the expansion and maybe even interesting lore that Arthas tried to infect the cities again.
I thorougly enjoyed it
Chase, Grand Prairie, TX, USA
I thought the plague was alot of fun. Talking to the other faction while zombies. Great to experience something different. My husband and I have been playing since Mar '05.
To Red: Im active duty Navy and my husband works for Army. We are also both physically fit and attend college. Not bums.
Jennifer (Kachina), Washington, DC, USA
The fact that lowbies and goldfarmers are crying over the plague just show what nubs they are. It was for fun... Go farm the one of the other three city's auction houses.
Kaitlyn, Portland,
The undead plague was fun at first, but high-level infected players deliberately killed low-level ones and non-player characters essential to gameplay. When Blizzard removed the NPC healers, the cities took on the feel of a post-apocalyptic nightmare. After a few days the game became unplayable.
Joe, Philadelphia, PA, USA
I enjoyed the plague while it lasted, and I must admit I was one of the people who spread the plague intentionally, but as a warlock Im supposed to evil deeds :) Im going to miss the plague, but just maybe it will show up in the near future in the expansion
Chris, Mechanicsville, USA
When I play World of Warcraft, it was one of the most enjoyments I've had in my life. However, I still do go out, hang out with my friends, I don't gain weight. I know when to stop playing it.
It doesn't affect my study at all. I graduated from CS this year. Bottom line, I have control over it
John, Atlanta, USA
I play everyday and I barely even noticed. Maybe since I'm a pally i was imune?
Doug, Herford,
The zombie plague was awesome! The entire concept of it was to create the scourge invasion and give realism to the Wrath of the Lich King. Without this infestation, the new areas would have just popped up and the game would die sowly. This gave it a new breath of life! WELL DONE BLIZZARD!
Murdock, Ft Bragg, USA
As a soldier currently deployed, this game provides a great way for me to have fun, and "spend time" with my wife back home. At the high tide of the plague, we went all"Dawn of The Dead", and did our best to stop it. Even a few players from the opposite faction joined us to rid the threat... awesome
Richard, Baldwinsville, US
It was Blizzard-sanctioned player-griefing, plain and simple. Just like the other "contagion" that was exploited and caught Blizzard off-guard, people found a way to abuse the zombie-like powers. Players went out of their way to infect as many quest and teleport hub NPC's as they possibly could.
Justin, Taylorsvilly, USA
First of all, that image (1 of 2) under the topic is from Scholomance dungeon of WoW and it has nothing to do with the plague event. Zombies didn't even look like that.
But anyway, I loved the event. Finally something drastic happens at major cities, since none of opposing faction ever raid cities.
Mikko, Kotka, Finland
Wasn't that bad. I think it is perfectly fine for Blizzard to introduce variables in the game that break the monotony of grinding through quests. But as for the Scientist, I hope they odn't think people will intentionally infect entire cities like they did in the game.
Bryan, Austin, USA
You'd be surprised at the number of professionals, athletes and celebrities playing this game. My husband and I are often both on travel due to our respective jobs, and thanks to WoW, this game is an incredible vehicle for us to "play" with our children and each other over the miles. Thanks, Bliz!
Teknein, Ft Walton Beach, USA
I was out of town for most of this event, which saddens me a bit. I only caught the worst of it. I play an Undead priestess and this hit a bit close to home for my character. I mostly stayed in major cities and casted abolish disease on every infected person I encountered.
Candice, Denver, USA
I had a blast with the plague, again, most people I talked to agreed although the people that hang out in the auction house might disagree.
Danny, El Paso, Texas,
The plague was more analogous to bio-terrorism and what would happen if you gave every nut job the ability to spread a plague with no repercussions to themselves while infecting anyone they came in contact with.
JH, Arizona, USA
The Plague was awesome. How often do you get the chance to become a zombie, raise an Army of undead and then destroy your home city.
PS No I do not live in my Mom's basement. Have a career, pay too much in taxes, etc.
Carl Barelli, Scotts Valley, CA, usa
I don't have much time to play MMORPGs anymore, but I have had many chuckles over the past week listening to my boyfriend and his friends run away from zombies.
Although the plague has been annoying the general consensus is the plague has been a great event.
Katie, Baton Rouge, USA
To Red: I am an executive at one of the world's largest companies and play a game with my down time rather than sit and watch TV or post pompous responses to online articles.
While the effects of the plague were annoying at times, its duration was limited and the event was a fun into to WotLK.
NH, Seattle, WA, USA
To Red Johnson, Sherman Texas, USA. I have a job, I maintain my household and I still love this game. (Plague included) And we are contributing to the economy. By paying the monthly fee we keep 100's of people working. Blizzard your doing great. Keep up the excellent work.
Katrina Fitzsimmons, Naples FL, USA
Actually Red, most everyone I know that plays WOW does have a job. They just choose to play a game in their free time instead of watching TV or going to a movie.
Melindre, Golden, USA
The plague was not the problem it was the players that took advantage of it to ruin the games of others. Those that wanted nothing to do with it were forced to endure the 'Fun' of others. Rather selfish way to behave. The game is for everyone not just some who want to ruin it for others.
Leo, Seattle, USA
The only danger of any virtual world is the individuals inability to walk away when you need to.
Other then that the new plague event was a great way to insert fun elements that help to break up what some of us have come to call "The Grind"
BRRAAIINNSS!!!
Jay, Lawrenceville, United States
I think everyone playing this game needs to get off their lazy bum and get a job. Help contribute to the economy, slackers.
Red Johnson, Sherman Texas, USA
I think we all know that this is merely the test-bed for gauging how people are going to react when the real zombie epidemic happens. You better get a machete, friend, Zack's coming and he doesnt negotiate...
Michael , Portland, Uh-Murica
I can see both sides of the argument. I'm a level 70 warrior, and it was fun at first, as it was new and different. But it quickly got very annoying very quickly. You are very limited to what you can do once infected, and when your inevitable death comes. For new players I'm sure they hated this
Ror, Indianapolis, USA
Sure at times i was annoyed with the plague, when trying to turn in quests, or catch a flight path that no longer exists because the guys are zombies. But the idea and even the game play was awesome and the whole event that blizzard is doing right now is one of the best that it has ever done.
Caleb, Wilmington, NC, USA
Actually, the end of the plague was already planned (was already in the new patch) before it started and thus before some complaints.
The event itself was awesome :)
Tom V, Antwerp, Belgium
It was fun to start, but then it became too overwhelming. I started to cringe when I flew into a major city because I didn't know if I was going to make it five feet before getting infected. I started avoiding the large cities as much as possible. I think it just became "too much" for most player
Kristi, Idaho Falls, US
I will reply to this i feel blizzard did a great ground breaking thing here and it was really enjoyable and to quote a massive majority of player compined no they did not.
A few people complained about it they did not enter into the spirit of the game and event as it was not in there play style.
james band, Haverfordwest, Wales
On another note if this was such a disaster as reported why was it that when the plauge was on the server had queues to get on the game.
Maybe this was because the MAJORITY of players wanted to be part of the lore and the game and enjoyed the event.
Maybe next time this paper could get both sides.
james band, Haverfordwest, Wales
Nothing like paying a monthly fee to be griefed by developers. I have not played much during the grief, limiting my WOW activities to fishing and picking herbs. Can't complete quests, can't train, can't craft. All I can do is watch hyper-aggressive children grief on people. Real "cool".
Chris, Natchez, US
I believe that this could have been handled better... I play on a normal realm so I can choose when to be confrontational. Dying while going afk in an Inn or attempting to catch an FP really ruined the game for me and I, for one, am glad to see it's over. Memorable as it was, glad it's over.
LadyCordelia, Oklahoma City, Oklahoma,
You were talking to the wrong players then. I thought the event was awesome as did most people I talk to online.
As an aside, it's only a dangerous game if you have little/no self discipline. I play, have a social life outside WoW and even see daylight - on my mountain bike.. ;)
Nicola, Oxford, UK
I think the plague was a wonderful idea. New events keep the game interesting. For those who felt their normal play was disrupted, they only had to wait a week for the game to return to normal. It's impossible to make everyone happy all of the time, so kudos to those players who were patient.
Chris Nail, Zachary, LA, USA
This could be annoying at times. But, all in all I had a lot of fun with it and so did many other people I got sick of people whining all the time.
We made ways to work around it. And we worked together it was fun get over it.
Alleria Priest, Shattrath City, Outlands
As a fan of "Warcraft" for the last 3 years, I can confidently say that this was one of the greatest events within the game - the purpose was to herald an expansion to the game, which is scheduled to be launched on 13th November, and it was perfect platform to start the expansion with!
Paul Ward, Belfast, Ireland
On a slightly different view to the game, I role play a character that is a healer, and died to the original plague in the city of Lorderon. By the nature of the character I play she flocked to the city to cure the plague, something that was possible, if not only just.
One of the best events done.
Ian Anders, Chelmsford, England
Being a zombie is cool. Best. Plague. Ever.
Andy, Oslo, NOrway
Spreading a plague in a virtual world is very different from that of reality. In reality, a plague has dire consequences (e.g., death) that people would instinctively avoid. In a virtual world, it might be deemed 'cool' to be infected and many players might actually seek it.
SP, WA,
When I quit World of Warcraft it was one of the hardest decisions of my life. I didn't go out, I gained weight, it is an utterly addictive game.
It almost ruined my study. Without it, I thankfully have graduated Law School this year. It is fun yes, but dangerous at the same time.
Kazuki, Tokyo, Japan