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A single system for rating violent video games should replace the existing hybrid model, a government report has recommended.
The current method involves combining a rating from the British Board of Film Classification with a voluntary rating system developed by the video-game industry. That had the potential to confuse parents, a House of Commons committee said.
While either system would be "workable in principle", the "widespread recognition" of the BBFC's classsifications - 18, 15, and 12 and above - offered "significant advantages" over the alternative system, which has been embraced across Europe, the Culture, Media and Sport Committee .said
The committee's recommendation was one of several in a report which considered harmful content on the internet and in video games.
The report also recommended that video-sharing websites such as YouTube do more to filter out violent content, accusing them of taking a lax approach.
At present, the BBFC rates all video games which contain violent content according to film classifications. In 2007, 101 out of the 1,231 games that were released in the UK attracted some kind of rating - including 29 that were deemed suitable only for those aged 18 or over.
Games may also be assessed according to the industry's own code - known as Pan-European Game Information (PEGI) - and carry a "pictogram" which gives a further illustration of the game's content.
There are seven pictograms, pointing out content that contains: violence, sex/nudity, drugs, bad language, gambling, material that is "scary for young children", or which may encourage discrimination.
In a report in March commissioned by the Prime Minister, the child psychologist Dr Tanya Byron recommended that the two systems be blended to create a single code, but the House of Commons committee concluded that Dr Byron's recommendations "would not provide significantly greater clarity for consumers."
"We believe that ideally, a single classification system should be adopted," the committee said, lending its support to the BBFC's code.
The Entertainment & Leisure Software Publishers Association, which represents video-game publishers in the UK, criticised the report, saying that the European system was better than the BBFC's because it was "based on international standards" and was better placed to cope with "the explosion of gaming content that is becoming available online everyday."
The committee also concluded that websites such as YouTube should be forced to police their content, and that leaving individual companies to introduce their own measures to protect users had resulted in "an unsatisfactory, piecemeal approach which lacks consistency and transparency."
A spokesman for Google, which owns YouTube, said that the site had strict rules for what content was allowed, and that anyone who spotted inappropriate content was able to bring it to the attention of a reviewing team, which dealt with such alerts promptly.
But the committee was unconvinced, citing the instance of a video showing a woman apparently being raped, which was viewed 600 times before it was taken down from the site. "The system failed, and it is difficult to know whether or not this was an isolated incident," the committee said.
It went on: "We found the arguments put forward by Google against their staff undertaking any kind of proactive screening to be unconvincing. Even if review of every bit of content is not practical, that is not an argument to undertsake none at all."
A Google spokesman said that given the amount of content uploaded to the site - about 10 hours of video every minute - a system which made it easy for users to report inappropriate content was the most effective way to ensure that "the tiny minority of videos that break the rules come down quickly."
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They're upset that the site doesn't police content to the government's liking? When someone does post a video depicting a criminal act, is it the fault of youtube or the fault of the user who uploaded it? Would youtube be breaking the law if they allowed such content to stand, anyway?
Tom, Dallas, USA
kids learn about everything they see. violent videogames can become a model for them. so if they see in a videogame that hitting a woman nothing will happen, they'll learn that, remember kids specially between 3to 6 yrs old cant tell difference between reality and fantasy, and what it is acceptable
Kristal, Puerto Rico,
video games or movies don't make kids go out and kill. kids do that all on their own. so stop blaming video games or movies. im 30 years old and i've played games all my life, I turned out just fine!!!!
katherine, daytona beach,
Well, with the BBFC giving the new Batman a 12A rating, they're clearly not to be trusted anyway.
Phil Davy, Eltham,
If they think that banning regulating or streamlining video games will change what kids think and do, they're completely wrong. Video games are just that - games. The violence and amoral behaviour comes from observing their peers. Parents, children they play with and attitudes in others.
John, Chichester, United Kingdom
there is a game called grand theft auto which definitely should be banned as it encourages children to think it is funny or clrver to steal from and maim people
peter c, devizes, wessex